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General Ghost Types

 

Historical Repeater
(HR)
A 'ghost' that seems to be simply repeating a task or event the the person the 'ghost' represents would have or did do.
  
Sentient Spirit
(SG)
A 'ghost' that seems to be aware of it's current surroundings and the changes that have occurred since the passing of the person the 'ghost' represents.
  
Goal Oriented Spirit
(GOS)
A 'ghost' that seems to be trying to complete a goal after the person who the 'ghost' represents has passed such as guarding something or 'seeking' some sort of closure to a situation.
  
Doppleganger
(Dxx)
The ghost of a living person. Someone who has not passed on. Researchers must note the following if looking into a doppleganger...

Living Person - No Reason For "Haunting" Obvious. (DKI)

Living Person - Crisis Apparition (near death or in trouble) (DCA)


NUMBER OF SUSPECTED 'ENTITIES'

Using witness testimony, how many 'ghosts' might be at this site?

Single 'Ghost'
(G1)
One 'person' or entity is suspected of being responsible for the reports of ghostly phenomena.
  
Multiple 'Ghosts'
Two through Five
(G2)
A few 'peeople' or entities are suspected of being responsible for the reports of ghostly phenomena.
  
Many 'Ghosts'
Five Plus
(G3)
Many 'peeople' or entities are suspected of being responsible for the reports of ghostly phenomena.


'REASONS' OR 'AGENTS' FOR HAUNTING

Is someone or some event more likely to bring out the 'ghost'?

Single Human Agent
(HA1)
One person seems to be the focal point for the 'ghost' or haunting. Explanation MUST be provided by the researcher in a report of this type.
  
Human Agent(s)
(HA2)
A person (or people) need to do something or be somewhere to cause the ghostly phenomena.
(Example: Opening the door at night causes it to slam shut on it's own but if the door is closed, no reported activity.)
  
Anniversary or Time Related
(TRG)
The phenomena seems to be tied to a time or date of some significance.
  
No Special Reason for Ghostly Phenomena
(GHB)
The hauntings do not seem to have any date, time or 'living people' addition to the environment for the phenomena's events.




NUMBER OF WITNESSES

One Witness - Non-Researcher
(W-1C1)
Single person has seen this phenomena and is reporting it for the first time.
  
Multiple Witnesses - Non-Researchers
(W-2C1)
More than one person has seen this phenomena and they are reporting it for the first time.
  
Single Witness - Known Haunt - Previously Reported - Non-Researcher
(W-1C2)
Single person is reporting an experience for a place or situation previously published or looked into by ourselves or another 'ghost' group, author or researcher.
  
Multiple Witnesses - Known Haunt - Previously Reported - Non-Researcher
(W-2C2)
More than one person is reporting an experience for a place or situation previously published or looked into by ourselves or another 'ghost' group, author or researcher.
  
Single Witness - Researcher
(W-1R)
A report of an experience from a known 'ghost researcher'.
  
Multiple Witness - Researchers
(W-2R)
A report of an experience from more than one 'ghost researcher'.
  
Multiple Witneses (Mix) - Known Haunt
(W-2KH)
A report from a mix of people about a 'known haunt'.
  
Multiple Witneses (Mix) - Previously Unknown Haunt
(W-2UH)
A report from a mix of people about a new site with new reported phenomena.




ACCORDING TO WITNESSES - 'SENSITIVITY' NEEDED TO EXPERIENCE PHENOMENA

Would this be considered 'obvious' and happens 'frequently' or is it only apparent to some people?


Low Sensitivity
(PSI-1x)
The phenomena is very obvious when it occurs. Add a (2) to the code if the phenomena is experienced "frequently", add a (1) if it is experienced "moderately") and a (0) if the phenomena is not experienced on "infrequently".
  
Moderate Sensitivity
(PSI-2x)
The phenomena is fairly obvious when it occurs but only some witnesses experience it whereas some who have tried have not. Add a (2) to the code if the phenomena is experienced "frequently", add a (1) if it is experienced "moderately") and a (0) if the phenomena is not experienced on "infrequently".
  
High Sensitivity
(PSI-3x)
The phenomena is not obvious when it occurs very few witnesses experience it whereas most who have tried haven't. Add a (2) to the code if the phenomena is experienced "frequently", add a (1) if it is experienced "moderately") and a (0) if the phenomena is not experienced on "infrequently".


POLTERGEIST

Noises or movement attributed to 'ghostly' phenomena as opposed to anything else.

Levels of Poltergeist Activity

Level 1
(P1)
Light footsteps, quiet knocks, quiet breathing
  
Level 2
(P2)
Heavy footsteps, moderate movement detected (door swinging open lightly, curtains moving without a breeze, etc.), quiet voice(s), repetitive knocking, small items 'vanish' to re-appear later in odd places
  
Level 3
(P3)
Heavy repetitive footsteps, obvious movement detected (doors or windows opening an closing fully), discernable voice(s), loud and repetive knockings, electrical equipment/appliances operating without human intervention, small items being shifted in view of witnesses without a human agent
  
Level 4
(P4)
Very heavy footsteps, obvious movement in front of witnesses multiple times, loud voices or loud 'human' vocal noises, small items being thrown or moved with force
  
Level 5
(P5)
Very loud repeated footsteps, large and small items being moved or thrown with extreme force without human agent, extremely loud voices or 'human' vocal noises, extremely loud banging or noises attributed to the 'ghost', shaking or violent motion of the area of the 'haunting' like a seismic event (without an actual seismic event recorded by authorities and tests for vibrations from other sources proven negative).


APPARITIONS

A 'seen' entity. Visual phenomena attributed to a 'ghost'.

Full Body
(FBA)
A full 'human' (or animal) image. Seen as a full person or body.
  
Partial Body
(PBA)
Part of a body. The same as seeing a leg or an arm only or the traditional "headless" ghost. When reporting these instances, the researcher should mention what part(s) was seen or perceived.
  
Free Form
(FFx)
Shapeless. An unexplained ball of light or something else. The researcher must break this down into the following "shape" categories...

Ball (FFB) - Mist (FFM) - Square (FFS) - Changing (FFC) - Other (FFO)

A researcher using the FFC and FFO should give a brief description of shape(s) as best as possible in their report




PERCEIVED PHENOMENA

"Feelings" or "messages" people report relating to supposed ghostly phenomena.

Stomach Upset - Nervousness
(S1)
The feeling of vertigo. The feeling of dread or nervous tension without apparent rational explanation.
  
Being Watched - Not Alone
(S2)
The feeling of being observed or of another entity or person in the room without rational explanation.
  
Receiving Message - Dreamstate
(S3)
Where there appears to be some sort of vitation by the 'ghost' or entity in the person dreams. (Can be "daydreams" as well)
  
High Energy - 'Static'
(S4)
A feeling of high energy like static for no apparent rational reason.
  
Depression - Sadness
(S5)
Sudden inexplicable feelings of depression and/or sadness attributed to the site or the 'ghost'.
  
Anger - Fighting
(S6)
Sudden inexplicable feelings of anger and/or aggression attributed to the site or the 'ghost'.
  
Joy - Giddiness
(S7)
Sudden inexplicable feelings of happiness, contentedness or joy attributed to the site or the 'ghost'.
  
Using above - High emotional changes
(Sx!)
If the above applies and it's impacting a person to the level of changing their usual mood or personality (either negatively or positively) that seemingly can not be attributed to a 'natural' change of environment. A researcher MUST include an exclaimation mark (!) to the end of code designation with a description of "who" and "what" is happening that is being attributed to the 'ghost' by the witnesses.




TEMPERATURE/WEATHER/HUMIDITY/WATER

If the ghostly phenomena has an effect listed below, please use the below codes...

Water Phenomena - Light
(WP-L)
Moisture, 'wet spots', water marks appear without apparent rational explanation.
  
Water Phenomena - Heavy
(WP-H)
Heavy wet spots, puddles appear without apparent rational explanation.
  
Liquid Phenomena
(LP)
Non-water liquid phenomena. Used in conjunction with the above.
  
Temperature Changes - Hot
(TC-Hxx)
"Hot Spots" or places where the temperature has risen for no apparent rational reason.

Add to the code the following...

For "long time" or "long experienced" moments, add (L)
For "short time" or "quick experienced" moments, add (S)


For what is perceived to be radical temperature changes, add (H)
For what is perceived to be minor temperature changes, add (L)


So, a "Hot Spot" that lasted a 'long time' and was quite hot would be (TC-HLH)

Conversely, one that lasted a 'short time' and was not too hot would be (TC-HSL)
  
Temperature Changes - Cold
(TC-Cxx)
"Cold Spots" or places where the temperature has dropped for no apparent rational reason.

Add to the code the following...

For "long time" or "long experienced" moments, add (L)
For "short time" or "quick experienced" moments, add (S)


For what is perceived to be radical temperature changes, add (H)
For what is perceived to be minor temperature changes, add (L)


So, a "Cold Spot" that lasted a 'long time' and was quite chilly would be (TC-CLH)

Conversely, one that lasted a 'short time' and was not too cold would be (TC-CSL)
  
Air Pressure Change
(AP-x)
Sudden noticeable air pressure changes without apparent rational explanation.

Add a (H) to the code for an increase in pressure or an (L) for a lowered air pressure.
  
Apparent Physical Static Discharge
(PSD)
Almost like lightning or at least a LARGE amount of physical static discharging (causing shock or even sparks) with no apparent rational explanation.




PHYSICAL EXPERIENCES

If the 'ghost' has touched someone and the levels thereof...

"Brush Past" or Breeze
Level One
(T1)
If the 'ghost' has caused breezes or has been said to 'brush past' the person.
  
Touch, Gentle
Level 2
(T2)
The person has felt a gentle touch or gentle brushing. This would also include 'pressures' applied to beds or furniture the witness is on.
  
Touch, Firm
Level 3
(T3)
The witness has experienced a 'shove' or a 'thump' with some force near them.
  
Touch, Hard
Level 4
(T4)
The witness has been hit, punched, pinched or pushed by the entity. May leave bruising or 'physical' trauma.
  
Touch, Violent
Level 5
(T5)
The witness has been assaulted by the entity. Punched very hard or sexually assaulted. Will leave bruising or 'physical' trauma.




ENVIRONMENTAL PHYSICAL PHENOMENA

What the 'ghost' might leave behind...

Level One Phenomena
(PE1)
Picture skewed, item on shelf now on floor, things that might be attributed to natural seismic phenomena or to a (P2) or (P3) poltergeist situation.
  
Level Two Phenomena
(PE2)
Phantom Foot prints, hand prints... usual "human marks" but with no apparent human agent.
  
Level Three Phenomena
(PE3)
Things disturbed seemingly in an attempt to communicate a message. Showing signs of being an (SG) or (GOS) by using physical items to get the message across.




WITNESS CAPTURED DATA

'Psychical' or 'Psychic' information
(WD-Px)
The witness has attempted to utilize a psychic or psychical communicating device and has data that this method has gathered.

Please add the following to this to clarify the situation...

(1) for a psychic or sensitive (Please note if this was a trance medium or clairvoyant/clairaudio psychic).
(2) for 'automatic writing' or a similar device.
(3) for a Ouija Board or Angel Board.
(4) for another method. Researchers MUST explain what method was used in a (WP-P4)
  
Voice or Sound
(WD-SND)
The witness has attempted and apparently has captured an EVP (Electronic Voice Phenomena) or at least an anamolous sound without apparent rational explanation.
  
Videotape or Film (Motion)
(WD-FLM)
The witness has employed a motion camera (video, webcam with motion or motion-film camera) and has captured something.
  
Still Image
(WD-STL)
The witness has images or photos of the 'ghost' with a still camera (digital or 'film').




EASE OF INITIAL, REPEATED OR RETURN INVESTIGATION

How happy are the current owners/tenants of the site with the possibility of ghost investigation?

Easy Access
(OS-1)
The present owners/residents of the site are open to a repeat investigation with no issues or the site is public and safe access and findings should be easily presentable regardless.
  
Moderate Access
(OS-2)
The current owners/residents are 'okay' with the idea of investigation but are not very accomodating or the area has some restricted access to the public. Permission might be tricky to obtain and findings may be difficult to present without restrictions if an on-site investigation is permitted.
  
Difficult Access
(OS-3)
The current owners/residents are not thrilled with the idea of investigations or investigators or the area has severly restricted access to the public or is only available through special permissions which are not easy to get. Findings will be next to impossible to present if an on-site investigation actually happens.
  
Extremely Difficult Access
(OS-4)
The current owners/residents do not acknowledge the 'ghost stories' or deny them outright and will not allow any type of investigations. On-site investigations will be denied. Public access is nill.
  
Non-Access or Un-investigateable
(OS-5)
The current owners/residents are not reachable on any level. No investigation will ever be probable or really possible. Findings either are or should be omitted from all but the offline databases (never presented online).
This rating should also be used for reports that by dint of other criteria of investigation (such as 'human elements' like a recent suicide) or another good moral reason to tell other investigators to back off "this" report.